Thomas Kurylo
Winter Park, Florida, 32792
contact@kurylo3dsolutions.com
Objective
To continue achieving higher levels as an artist and to never stop learning new things.
Education
Full Sail Real World Education
Associates of Science Degree in Computer Science & Animation
Employment
Full Sail Real World Education (non paying internship) June 06 - Sep 06
Create art assets for student projects in the game design program. Interaction with programmers.
Rimline (contracted work) Sep 06 - Nov 06
Create 3D characters and art assets for military simulation future soldier training software under a strict schedule.
Commercial Training Solutions (contracted work) Jan 07-April 07
Create 3d characters, environments, vehicles and other art assets for various construction training simulators under a very strict schedule.
Wizzard of Paws (contracted work) Jan 06-Oct 07
Create 3D animals with fur for use with cinematics.
Harrington Group Oct 08 - current
Create 3D and 2D assets, animate models, and learn new game engines for simulators. Marketing for company software through creating fliers and web media.
Equipment
Production Software:
Maya
Mac OS X
Shake
3D Studio Max
Zbrush
Real Flow
Photoshop
Premeire
GoLive
Illustrator
Game Engine Experience
Epic Unreal Engine 3
Crytek Cry Engine 2
Source Engine
C4 Engine
Skills
Job Specific:
High res Modeling
Game Ready Modeling
Laying Out UVs
Texture Painting
Shading and Lighting
Numerous Normal Map Generating, Tweaking, Combining and Seem Painting Techniques
Ambient Occlusion Map Generating
Skinning and Rigging
Other:
Fast Learner
Easily Self Taught
Strongly Motivated
Good Speaker
Great People Skills
Troubleshooting
Great at Problem Solving